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data1.cab
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resource.h
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C/C++ Source or Header
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2000-01-16
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5KB
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124 lines
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Blaster.rc
//
#define ID_QS_EXIT 3
#define IDAPPLY 3
#define IDD_ABOUTBOX 100
#define IDD_PLAYERSELECT 104
#define IDD_SETUPKEYBOARD 105
#define IDD_SETUPJOY 106
#define IDD_SETUPMOUSE 107
#define ID_CONTEXT_0 112
#define ID_CONTEXT_1 113
#define ID_CONTEXT_2 114
#define ID_CONTEXT_3 115
#define ID_CONTEXT_4 116
#define ID_CONTEXT_5 117
#define ID_CONTEXT_6 118
#define IDR_MAINFRAME 128
#define IDD_RANDOMPROPS 131
#define IDD_NEWOBJECT 135
#define IDD_SPLASH_SCREEN 138
#define IDD_QUICKSTART 140
#define IDB_COOLSHOT 147
#define IDD_MSTRUCT_PROPS 148
#define IDD_GAMMACORRECTION 150
#define IDD_TURRET_PROPS 151
#define IDC_PL1NAME 1001
#define IDC_MOUSE_REVERSE 1001
#define IDC_PL1CHECK 1002
#define IDC_PL2NAME 1003
#define IDC_PL2CHECK 1004
#define IDC_PL3NAME 1005
#define IDC_PL3CHECK 1008
#define IDC_KEY_LEFT 1009
#define IDC_NEWOBJECT_LIST 1009
#define IDC_PL4NAME 1010
#define IDC_KEY_UP 1010
#define IDC_PL4CHECK 1011
#define IDC_KEY_DOWN 1011
#define IDC_CALIBRATE_JOYSTICK 1012
#define IDC_KEY_RIGHT 1012
#define IDC_PL5NAME 1013
#define IDC_JOY_FIRE 1013
#define IDC_PL5CHECK 1014
#define IDC_JOY_JETPACK 1014
#define IDC_PL2CONFIGURE 1015
#define IDC_JOY_DEVICE 1015
#define IDC_PL6NAME 1016
#define IDC_JOY_MINE 1016
#define IDC_PL6CHECK 1017
#define IDC_PL3CONFIGURE 1018
#define IDC_PL4CONFIGURE 1019
#define IDC_PL5CONFIGURE 1020
#define IDC_PL6CONFIGURE 1021
#define IDC_PL1CONFIGURE 1022
#define IDC_PL7CHECK 1023
#define IDC_PL7NAME 1024
#define IDC_KEY_FIRE 1025
#define IDC_PL7CONFIGURE 1025
#define IDC_PL8CHECK 1026
#define IDC_PL8NAME 1027
#define IDC_PL8CONFIGURE 1028
#define IDC_RANDOMPROPS_LIST 1037
#define ID_QS_SELECT 1041
#define IDC_QS_LEVEL 1042
#define IDC_MSTRUCT_SPEED 1067
#define IDC_RANDOMPROPS_SLIDER 1073
#define IDC_NEWOBJECT_RELATING 1074
#define IDC_RANDPROPS_PLATFORM 1076
#define IDC_RANDPROPS_UNDER 1077
#define IDC_RANDPROPS_ON 1078
#define IDC_GAMMA_VALUE 1078
#define IDC_RANDPROPS_BETWEEN 1079
#define IDC_RANDPROPS_ANY 1080
#define IDC_TURRET_FROM 1080
#define IDC_TURRET_TO 1081
#define IDC_TURRET_ROTATION 1082
#define IDC_TURRET_DELAY 1083
#define IDC_TURRET_ARMOR 1084
#define IDC_SPLASH_BITMAP 1085
#define ID_SETTINGS_SELECTPLAYERS 32772
#define ID_VIEW_GAMEAREA 32776
#define ID_VIEW_BACKGROUNDAREA 32777
#define ID_VIEW_DEBUGINFO 32779
#define ID_SETTINGS_SOUND 32783
#define ID_SETTINGS_MUSIC 32784
#define ID_SETTINGS_DETAILLEVEL_USEVIDEOHARDWARE 32785
#define ID_SETTINGS_USEPARALLAXSCROLLING 32786
#define ID_SETTINGS_ALWAYSSHOWPLAYERNAMES 32787
#define ID_SETTINGS_LOWDETALLEVEL 32788
#define ID_SETTINGS_USEVIDEOHARDWARE 32789
#define ID_NEW_OBJECT 32795
#define ID_RUN_FROMHERE 32797
#define ID_RUN_LEVEL 32798
#define ID_SETTINGS_GAMEOPTIONS_NOARMOR 32799
#define ID_PAGE_DOWN 32800
#define ID_PAGE_UP 32801
#define ID_SCROLL_DOWN 32802
#define ID_SCROLL_UP 32803
#define ID_SCROLL_HOME 32808
#define ID_SCROLL_END 32809
#define ID_DELETE 32810
#define ID_VIEW_GRID 32811
#define ID_EDIT_SNAPTOGRID 32812
#define ID_SCROLL_RIGHT 32825
#define ID_SCROLL_LEFT 32826
#define ID_FILE_NEW_RANDOM 32835
#define ID_QUICKSTART 32836
#define ID_SETTINGS_RANDOMLEVEL 32838
#define ID_SETTINGS_GAMEOPTIONS_GAMMACORRECTION 32839
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 152
#define _APS_NEXT_COMMAND_VALUE 32840
#define _APS_NEXT_CONTROL_VALUE 1086
#define _APS_NEXT_SYMED_VALUE 120
#endif
#endif